status.notice
Steam Patch 1.2.002 Now Live!
Several issues have been fixed:
- Fixed: Reward screen getting stuck.
- Fixed: Aid phantom rewards in earlier battlefields could be selected multiple times.
- Fixed: Players could return to the selection area in the final battlefield, incorrectly opening sealed doors.
- Fixed: Triggering boss phase transition animations during respawn or protagonist's fall causing progression errors.
- Fixed: Timer and difficulty unlock errors in certain situations.
- Fixed: Certain enemies freezing in place or becoming invisible under specific conditions.
- Fixed: The war leader being knocked out of the arena, preventing battlefield rewards from being collected and interrupting progression.
- Fixed: Fatal strikes not correctly triggering melee life recovery effects (provided by Ability Seals).
- Fixed: Condensed Celestial Light losing ignition and Electrification effects after switching forms.
- Improved: VFX of weapon skill "Thunderous Celestial Flame Dance" in spear form.
- Fixed: After Boss "Eirene the Warfare Bishop" was downed in Phase 1, defeating the boss without using a fatal strike would prevent normal attacks after phase transition.
- Fixed: Boss "Firebearer Simulacrum" weapon not correctly showing/hiding in certain situations.
- Fixed: Reduced instances of enemies' hit reactions going haywire (flying erratically) under certain conditions.
- Fixed: Various lighting and texture issues.
- Added: Deluxe Edition art book now includes DLC-related content. (Oh?)
- Fixed: Various cutscene presentation issues.
- Fixed: Edge protection incorrectly identifying certain edges, preventing player attack movement.
- Fixed: Audio effects incorrectly cutting off, and volume attenuating too much with distance.
- Improved: Audio for various UI functions and interactive scene objects.
(Also quietly fixed many minor details. PS5 update coming soon!)