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Steam Patch 1.2.002 Now Live!

PINNED 2026/04/02 02:15

Several issues have been fixed:

  • Fixed: Reward screen getting stuck.
  • Fixed: Aid phantom rewards in earlier battlefields could be selected multiple times.
  • Fixed: Players could return to the selection area in the final battlefield, incorrectly opening sealed doors.
  • Fixed: Triggering boss phase transition animations during respawn or protagonist's fall causing progression errors.
  • Fixed: Timer and difficulty unlock errors in certain situations.
  • Fixed: Certain enemies freezing in place or becoming invisible under specific conditions.
  • Fixed: The war leader being knocked out of the arena, preventing battlefield rewards from being collected and interrupting progression.
  • Fixed: Fatal strikes not correctly triggering melee life recovery effects (provided by Ability Seals).
  • Fixed: Condensed Celestial Light losing ignition and Electrification effects after switching forms.
  • Improved: VFX of weapon skill "Thunderous Celestial Flame Dance" in spear form.
  • Fixed: After Boss "Eirene the Warfare Bishop" was downed in Phase 1, defeating the boss without using a fatal strike would prevent normal attacks after phase transition.
  • Fixed: Boss "Firebearer Simulacrum" weapon not correctly showing/hiding in certain situations.
  • Fixed: Reduced instances of enemies' hit reactions going haywire (flying erratically) under certain conditions.
  • Fixed: Various lighting and texture issues.
  • Added: Deluxe Edition art book now includes DLC-related content. (Oh?)
  • Fixed: Various cutscene presentation issues.
  • Fixed: Edge protection incorrectly identifying certain edges, preventing player attack movement.
  • Fixed: Audio effects incorrectly cutting off, and volume attenuating too much with distance.
  • Improved: Audio for various UI functions and interactive scene objects.

(Also quietly fixed many minor details. PS5 update coming soon!)

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