status.notice
PS5 Patch 1.2.002 Now Live!
Several issues have been fixed:
- Fixed: Reward screen getting stuck.
- Fixed: Aid phantom rewards in earlier battlefields could be selected multiple times.
- Fixed: Players could return to the selection area in the final battlefield, incorrectly opening sealed doors.
- Fixed: Triggering boss phase transition animations during respawn or protagonist's fall causing progression errors.
- Fixed: Timer and difficulty unlock errors in certain situations.
- Fixed: Certain enemies freezing in place or becoming invisible under specific conditions.
- Fixed: The war leader being knocked out of the arena, preventing battlefield rewards from being collected and interrupting progression.
- Fixed: Fatal strikes not correctly triggering melee life recovery effects (provided by Ability Seals).
- Fixed: Condensed Celestial Light losing ignition and Electrification effects after switching forms.
- Improved: VFX of weapon skill "Thunderous Celestial Flame Dance" in spear form.
- Fixed: After Boss "Eirene the Warfare Bishop" was downed in Phase 1, defeating the boss without using a fatal strike would prevent normal attacks after phase transition.
- Fixed: Boss "Firebearer Simulacrum" weapon not correctly showing/hiding in certain situations.
- Fixed: Reduced instances of enemies' hit reactions going haywire (flying erratically) under certain conditions.
- Fixed: Various lighting and texture issues.
- Added: Deluxe Edition art book now includes DLC-related content. (Oh?)
- Fixed: Various cutscene presentation issues.
- Fixed: Edge protection incorrectly identifying certain edges, preventing player attack movement.
- Fixed: Audio effects incorrectly cutting off, and volume attenuating too much with distance.
- Improved: Audio for various UI functions and interactive scene objects.
We have identified some character rendering artifacts in the current version and will fix them in the next patch as soon as possible. Regarding characters exhibiting erratic movement during combat and washed-out environments in certain base game areas, the issues have been pinpointed and will be addressed promptly. Over the next 2 weeks, we will continue working on PS5 performance improvements, aiming for a significant boost in overall frame rate and stability.